Magic in the Making
The elements swirl freely around the shop, winding through the rows of my displayed wares. I wield the elements to settle on the forge and they seem to dance sprightly, waiting for me to shape them. I stoke the fire, filling the room with a thick heat. I grab my tongs and ready the metal. I melt it down, and watch it become a beautiful, sun-golden liquid. I call down the elements from their post, and as each one dives into the glowing pool, the room fills with brilliant light. The brightness settles, the room is once more lit only by the glowing fire. The once golden liquid now reflects light like a prism. I can feel the power of the arcane radiating through it, and as I stare at the prismatic pool, I think, “This will be my finest weapon yet.”
- 2-4 Players
- 60-90 Minutes
- Age 13+
In Manaforge players take on the roll of wizards specialized in the creation of magical items and weaponry, and the goal is to have the most prestigious magical forge at the end of the game. The game is played over a series of nine rounds, broken up into three rounds each of Dawn, Noon, and Dusk. As the game progresses through the day, the level of item you can make becomes more challenging. For example, during the Dawn rounds, you will find more mana producing items, whereas there will be none in the Dusk rounds. Each player also has two special talents that are drafted at the beginning of the game. These talents can give special abilities to help you during your turns, or give you a boost in the beginning of the game. Players gain mana using a combination of dice and cards. There are four types of mana available: earth, fire, water and air. Most items are forged from a single type of mana or some combo thereof. There are also items considered Arcane, which generally use at least one of each element for mana.